Expaining: you can use the mod itself with TTW without any issues – it will work just fine. No actions needed.Īll “cosmetic” character overhauls (FCO/NV Redesigned/Dragbody NPC overhauls) – fully compatible. No actions needed.ĮLECTRO-CITY? – fully compatible. Interior Lighting Overhaul – fully compatible. But take into account that AWN is a complete gameplay overhaul and it’s settings were made for reasons – so it’s totally up to you to use my mod together with it □ If you want my mod to take full advantage in terms of AI, just load it after AWN. Super Mutant Overhaulord – fully compatible and very much recommended. No actions needed.Īfter War Nevada? – NC and AWN share 5 same AI settings with different values. Load NPCs Can Miss after NC. Recommended version of NPCs Can Miss – “High Accuracy”. NPCs Can Miss – fully compatible and very much recommended. Shares only 1 same record. No other actions needed.Įnhanced NPC Awareness – fully compatible and very much recommended. No actions needed.Ĭover Based Stealth Mechanics – fully compatible and very much recommended. No actions needed.Įnemy AI – Tactics – NPC Healing – fully compatible. Vicious Wastes – Difficulty Rebalance? – fully compatible, just make sure to use “No Agility” version of my mod (because this feature is already included in it).
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